GPU capacity and snapshot propagation fixes
Daytona 0.182.0 tightens GPU scheduling correctness so capacity counts and snapshot placement respect device availability, and gives sandbox creation more breathing room with a longer timeout.
Features
API: sandbox creation timeout to 30
Docs: add sandbox get, labels, and last activity
Fixes
API: exclude DESTROYED and ARCHIVED from GPU capacity count
API: enforce GPU filter in snapshot-runner fallback assignment
API: infer restoring case on create sandbox v2
API: enforce GPU filter in snapshot propagation
Chores
sync go.sum for v0.181.0
PR checks: add Docker build verification
Go SDK: bump to v0.182.0
TypeScript SDK: improve build target inputs
Security: ignore Docker base-image major bumps for node and python