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Go SDK Reference

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The Daytona Go SDK provides a powerful interface for programmatically interacting with Daytona Sandboxes.

Installation

Install the Daytona Go SDK using go get:

Terminal window
go get github.com/daytonaio/daytona/libs/sdk-go

Getting Started

Create a Sandbox

Create a Daytona Sandbox to run your code securely in an isolated environment. The following snippet is an example “Hello World” program that runs securely inside a Daytona Sandbox.

package main
import (
"context"
"fmt"
"log"
"github.com/daytonaio/daytona/libs/sdk-go/pkg/daytona"
)
func main() {
// Initialize the SDK (uses environment variables by default)
client, err := daytona.NewClient()
if err != nil {
log.Fatal(err)
}
// Create a new sandbox
sandbox, err := client.Create(context.Background(), nil)
if err != nil {
log.Fatal(err)
}
// Execute a command
response, err := sandbox.Process.ExecuteCommand(context.Background(), "echo 'Hello, World!'")
if err != nil {
log.Fatal(err)
}
fmt.Println(response.Result)
}

Configuration

The Daytona SDK can be configured using environment variables or by passing options to the constructor:

package main
import (
"github.com/daytonaio/daytona/libs/sdk-go/pkg/daytona"
"github.com/daytonaio/daytona/libs/sdk-go/pkg/types"
)
func main() {
// Using environment variables (DAYTONA_API_KEY, DAYTONA_API_URL, DAYTONA_TARGET)
client, _ := daytona.NewClient()
// Using explicit configuration
config := &types.DaytonaConfig{
APIKey: "YOUR_API_KEY",
APIUrl: "https://app.daytona.io/api",
Target: "us",
}
client, _ = daytona.NewClientWithConfig(config)
}

For more information on configuring the Daytona SDK, see configuration.